ship Object
(
[acceleration] => 0.5
[max_speed] => 3
[hp] => 2000
[max_hp] => 2000
[shields] => 0
[max_shield] => 0
[shield_regen] => -1
[points] => 36
[afterburners] => 0
[max_afterburners] => 0
[afterburner_speed:ship:private] => 0
[chaffs] => 0
[max_chaffs] =>
[weapons] => Array
(
[0] => Anti-Matter Gun,0,2,1
[1] => Flak Cannon,0,2,1
)
[pilot] => 0
[rolling] => 0
[evasive] => 0
[id] => 522
[x] => 4
[y] => 4
[angle:protected] => 3
[hexpart:protected] =>
[speed] => 2
[name] => Pack Leader Alpha
[description] => Although the Ralatha carries only an average amount of armament and a small complement of fighters, its ultra-heavy armor makes it a tough foe for any Terran capship. Additionally, its remarkably high top speed lets the Ralatha intercept and pursuit enemy vessels easily.
[TR] => 3
[turn_rate] => 0.5
[max_chaff] => 0
[race] => 1
[used_afterburner] => 0
[tailing] => 0
[turned] => 0
[rot_death] => -1
[target] => 423
[pilot_bonus] => 0
[orders_in] => 1
[multiturn_data] => accel,-0.5|turn,-0.5
[block_LOS] => 0
[damage] => 0
[collidable] => 0
)
ship Object
(
[acceleration] => 1
[max_speed] => 3
[hp] => 5
[max_hp] => 52
[shields] => 0
[max_shield] => 23
[shield_regen] => 4
[points] => 5
[afterburners] => 1
[max_afterburners] => 3
[afterburner_speed:ship:private] => 10
[chaffs] => 1
[max_chaffs] =>
[weapons] => Array
(
[0] => Particle Cannon,0,1,2
[1] => Laser Cannon,0,4,3
[2] => Turret,2,1,2
[3] => Image Recognition Missile,0,4,0
)
[pilot] => 0
[rolling] => 0
[evasive] => 0
[id] => 523
[x] => 12
[y] => 13
[angle:protected] => 4
[hexpart:protected] =>
[speed] => 2
[name] => Fresh Meat
[description] => Although the Jalkehi's max speed and maneuverability are nothing to brag about, enemy pilots should be wary of its excellent armament. With its tough armor, this Kilrathi heavy armor must never be underestimated in combat.
[TR] => 5
[turn_rate] => 1
[max_chaff] => 1
[race] => 0
[used_afterburner] => 0
[tailing] => 0
[turned] => 1
[rot_death] => -1
[target] => 467
[pilot_bonus] => 0
[orders_in] => 1
[multiturn_data] => missile_counter,-1
[block_LOS] => 0
[damage] => 0
[collidable] => 0
)
ship Object
(
[acceleration] => 3
[max_speed] => 4
[hp] => 54
[max_hp] => 54
[shields] => 20
[max_shield] => 20
[shield_regen] => 4
[points] => 5
[afterburners] => 4
[max_afterburners] => 4
[afterburner_speed:ship:private] => 12
[chaffs] => 3
[max_chaffs] =>
[weapons] => Array
(
[0] => Particle Cannon,0,2,0
[1] => Mass Driver Cannon,0,2,0
[2] => Turret,2,1,0
[3] => Torpedo,0,2,0
[4] => Image Recognition Missile,0,4,0
[5] => Friend-or-Foe Missile,0,2,0
[6] => Dumb-Fire Missile,0,2,0
)
[pilot] => 0
[rolling] => 0
[evasive] => 0
[id] => 524
[x] => 9
[y] => 5
[angle:protected] => 4
[hexpart:protected] =>
[speed] => 1
[name] => Fang 1
[description] => The Sabre heavy fighter fills the gap between the Rapier II and the Broadsword. Heavy firepower and armor go together with excellent maneuverability for a fighter of its size and class. The Sabre is without doubt one of the finest fighters the Confederation has to offer.
[TR] => 6
[turn_rate] => 3
[max_chaff] => 3
[race] => 0
[used_afterburner] => 0
[tailing] => 0
[turned] => 1
[rot_death] => -1
[target] => -1
[pilot_bonus] => 0
[orders_in] => 1
[multiturn_data] => -1
[block_LOS] => 0
[damage] => 0
[collidable] => 0
)